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Answered Bumps/Artifacts on Round 3D Printed Objects

Discussion in 'Troubleshooting' started by Multitech, Aug 15, 2017.

  1. Multitech

    Multitech New Member

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    Hi All,

    I have an issue that perhaps you have solved/seen before, and might be able to help me fix it.

    The Issue:
    Recently, every time I 3D printed an object that is round or cylindrical in shape, or has a big round edge, i.e. cylinders, balls, rings, box with big round corners, etc. then I am able to see some small bumps/artifacts in the cylindrical part of the object. This never happens with straight walls, or rectangular objects. See images attached.

    Attempt to Solve it: At first I thought it was time to change the nozzle, so it was a great excuse to upgrade the R1 from the hexagon to an E3D V6 HotEnd and to finally get rid of the Z banding by also upgrading to 8T8 Lead Screws. As you'll see in one of the images(small boxes), the difference is black and white on Z banding. But this did nothing to stop the bumps/artifacts on round objects, other image.

    Things that have been checked:
    • Belts have been checked, and adjusted as needed
    • Carriage sliding friction
    • Bed sliding friction
    • No obstructions to either the print carriage or bed

    Other options to consider:
    • New linear bearings, for both; Print carriage and bed
    • New belts, for both; Print carriage and bed
    • News Stepper Motors (all)
    • New Driver board
    Any help to fix this issue will be really appreciated.


    Boxes.JPG BigRing.JPG
     
  2. mark tomlinson

    mark tomlinson ༼ つ ◕_ ◕ ༽つ
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  3. Multitech

    Multitech New Member

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