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Beginning to hate all these slicers....

Discussion in 'Software' started by Racegrafix, Feb 2, 2014.

  1. Racegrafix

    Racegrafix Active Member

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    I have made a bunch of perfect parts, but there are some that start with small support material....and there simply aren't slicers out there that work for these parts. First layer always works but second layer always hits a turbo mode on several sections (makes no difference if you set every speed in it to 20mm/s its still going to do some parts are whatever it feels like I swear. I then decided I would try CURA since some people said they loved it. Good lord what a terrible pile of crap it compiled. At least I now know I hate cura. Anyway, moral of the story...some parts are just a pain to print. Chances are you will just have to redesign them to make them print correctly.
     
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  2. mark tomlinson

    mark tomlinson ༼ つ ◕_ ◕ ༽つ
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    Yea, there are some models that I have had better luck with Cura, but it has other 'issues'.
    Try KISSlicer for giggles.
     
  3. Racegrafix

    Racegrafix Active Member

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    I may give it a shot as well. A big part of it was I designed the parts before I ever printed anything....I would have made it a lot differently now.
     
  4. mark tomlinson

    mark tomlinson ༼ つ ◕_ ◕ ༽つ
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    The slicer functionality is at the heart of 3D printing and it is a non-trivial thing to code :)
    There are a lot of different ways it can go wrong.

    I am getting better at learning how to 'fix' the models before I even try to print them... practice I guess.
     
  5. Billm

    Billm Member

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    Whenever I use support material the support is too close to the desired part and sticks too much. Is there a way of telling the slicer to move the support further away from the desired print?
     
  6. Melody Bliss

    Melody Bliss New Member

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    I always try to orient a piece so I don't have to use raft material. I almost always use a brim though.

    But this lightsaber piece I'm printing for my husband just does not have any good way of orienting it so I can have a nice stable print without overhangs. So I'm printing using rafts for the first time since I first started printing months ago. Every time before I've tried printing with a raft I'd get a mess that would be impossible to separate :( But I've learned alot since then so *fingers crossed*.

    Billm, do you mean move the support further away from the real part? As in physical x/y distance? Or further away as in Z distance?

    If you look at slic3r's support material setting, "Raft layers" is the number of layers you want the raft to be, but "Interface layers" is also super important! I didn't quite understand, but you want a good number of interface layers from your raft. So from the bottom up, you have bed | raft | interface layers | object. The interface layers gives you a good place you can cut through between the raft and the object.

    I need to play with both "Pattern Spacing" and "Interface Pattern Spacing". I think if that spacing is too close you get a fused raft/interface with the object. But you want them close enough to support the object during printing
     
  7. tonycstech

    tonycstech Active Member

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    CURA has expert settings. If you print something complex, solution is there.
    Most of 3d printing problems do not come from design but from the model its self.
    If you have 2 cubes next to each other creating a rectangle, then you have a problem with 2 side faces touching each other, thus creating problem.

    One of those days ill put a video on youtube explaining what to avoid when modeling for printing.

    As of right now, why dont u share ur model with us ? The one u had problems printing with CURA.
    I want to see whats wrong with the model, perhaps advise what settings need to be turned ON in CURA to print this model successfully.
     
  8. Billm

    Billm Member

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    The problem I have with the support material is in the x-y distance from the model. It is so close that it actually sticks to the model itself. I don't need it to stick to the sides of the model when the sides are 90 deg vertical. When you look at the code representation layer by layer it shows a small gap from the model but when it prints it is so close that it is attached in many places to the sides. I would like the support material to be further away from the vertical sides.
     
  9. algares

    algares New Member

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    Maybe I can get help too! Hope its ok Racegrafix. I did this Sponge Holder in Rhino to learn how to model. It is super basic. In Rhino I just did a polyline and Extruded that under the Solid menu. I think it was Extrude curve to 110mm my desire height. All was good. I check for Naked Edges and there where none! Good right. I took the model to Repetier-Host and Sliced it with Slic3r and it was hollow. Instead of a solid wall I have two walls and its hollow in the center. I uploaded the stl and the 3d files. The one that says Sponge Holder Base is just the polyline I created before extruding. I tried Netfabb but its was the first time I opened that program and it was a little bit confusing. I couldn't slice it there.
     

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  10. SteveC

    SteveC Well-Known Member

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    Algares, I looked at the .stl in Sketchup and the thickness is 2.5mm. I sliced it with Slic3R 1.0.0R3 with a min horizontal and vertical wall thickness of 3 and 100% infill. The result looked fine with four layer thicknesses (two and two). Are you worried that the inner layers will not stick because of a gap?

    What is your infill% and wall thickness? Here is one layer of my result:

    SpongeHolder.png
     
  11. SteveC

    SteveC Well-Known Member

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    Sorry - I meant six layers thickness (three and three) not four.
     
  12. algares

    algares New Member

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    Hello SteveC thank you for your help! I have my infill at 0.5 and wall thickness is set to 3 vertical shells and 3 horizontals shells.
    First Layer. The thickness of the part is supposed to be 2.5mm I printed the part and it came out hollow. Look at the second layer. first layer.png

    Second Layer. Here the image is exactly as the printed part
    second layer.png

    This is the top view. The center was filled but the remaining part came out hollow.
    whole part.png

    I will try 100% infill but its going to take forever to print! Next I will upload and actual photo of the printed part.
     
  13. algares

    algares New Member

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    SteveC thank you so much!!! The problem was with Slic3r! I downloaded the latest version
    slic3r-osx-uni-1-0-0-RC3.dmg and it worked just like yours! Thanks a lot sir. You made me very happy : )
     
  14. SteveC

    SteveC Well-Known Member

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    That's good news algares. I suspect that 100% infill will print the same or faster for a part this thin. Those straight line walls print very quickly. Zigzag infill can be pretty slow.
     
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  15. Peter Krska

    Peter Krska Active Member

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    SteveC what kind of bed do you have? Is that tape or the bed in blue?


    Sent from my iPhone using Tapatalk
     
  16. SteveC

    SteveC Well-Known Member

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    Hi Peter, If you are looking at the "Here is one layer of my result:" image, that is a screen shot from Repetier's gcode visualization screen. On the real printer I just use Aquanet hairspray on the glass ;).
     
  17. Ziggy

    Ziggy Moderator
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    I notice in Slic3r 1.0RC3 when the layer height is changed the actual fill density in the gcode also changes.

    For example if layer height is 0.1 and fill density is set to 0.4 the gcode does this

    ScreenShot 01_04.jpg

    However if the layer height is changed to 0.2 but fill density is not changed (0.4) then the actual fill density in the gcode is finer (looks to be double).

    ScreenShot 02_04.jpg

    Is there some logic behind this or just another Slic3r bug?
     

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